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Sorry, with how everything works now that's not possible. Villages are grown "organically" and the generator doesn't how large a village will be in the end. It is possible, of course, to regenerate a village until its population is close enough to the target value, but considering how much time it takes to build a single instance, it will be too slow.

(+1)

How about letting us change the population number without actually changing anything about the map? Like we change the town name. Just so that it's the desired number when printed out?

(+2)

I can do that.