I totally agree that fighting gets boring quickly since there’s a lack of variation. I wanted to do combo attacks, and different weapons and fighting styles for the enemies, but as you know, time constraints. 😄 The fact that I also got bored with the fighting means a lot, haha. It’s true that you push them as you attack, but you can also move backwards to mitigate that. Yes, the animation transitions have some weird issues, so as you said sometimes an attack or kick is done on its own. The combat is one of the main aspects of the game and I wish I could’ve focused more on it, but that’s what a game jam is there to teach you. 🙂 Thank you for the feedback and for trying it out, really appreciate it! Glad you still liked it.