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Ok, so I finished it, via the resistance part. Really cool game, though I would've appreciated a non-combat option to beat the final boss. I normally wouldn't miss it, but with the way this game is structured, I think it would've fit (maybe if you solve some extra puzzle or something).

Anyway, great work!

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Thanks a lot! As you pointed out in the earlier review, there is an overwhelming array of combat/upgrade/gear options, and the reason is I initially had a larger scope for the game. 
But in the end I had to cut some stuff, including rushing through the last dungeon (for both paths). Non-combat option for the final is a great idea, especially considering that my main inspiration was vampire bloodlines and fallout, yet it didn't even cross my mind.
Anyway I wanted to try out making something with dense exploration and since you liked that part, I consider the experiment a success, and I will try to improve on it on the next game.

(+1)

Indeed, I got an old WRPG vibe from this game and figured you were trying for something like that. Yeah, non-combat option for final boss would be great, the first time I actually got all the way to him without engaging in combat at all (aside from the tutorial combat encounters). Well, if you are gonna update this game in the future, you can consider adding one, but great job, you should definitely expand on this concept and make a game with similar structure sometime :)

Also noticed that you've entered the 5th RPG Maker Horror Game Jam, so l'm looking forward to what you come up with. :) Hopefully the Theme I chose for that one is fine.

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I hope when the day comes for the horror jam, I will have the time and inspiration to make something decent!

Hopefully :) Btw. I was looking for things I've missed and talked to Big Boss again. Previously, I gave his device to the cobra guys and told them his plan in exchange for information. When I talked to him afterwards, he gave me another device and told me to do the same thing I already refused to do. That doesn't feel right.

That sounds like a bug :D

Yep :D

(1 edit)

I'm keeping a note of any bugs tha pop up for a few days, and then I will upload a new version

EDIT - I'm uploading a new version with just this bug fixed unless it violates the jam rules

It's fine :)