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it's good, the concept as a shoter who gets harder and harder it's great for me but there some things that you can do to get a even better SQUARE MASTERPIECE.

1. the game is in a windowed mode but as i have a 1080p screen it looks weird there's a lot of space where theres nothing and all the game it's into the up left corner of my screen.

2. the starter enemys are not hard but frustrating, they need a lot of bullets to die and i would like a thing like, the pistol enemys die with like 2 or 3 bullets for example, the rifle ones with 5 and so on because it's more "adapted to their fire power".

3. the only thing that i really hate was that you have to jump with "w" key, if you change it to the space by default it's gonna be a lot easier to play and more  comfortable.

That's all, even with that little problems it looks like a great project, i hope you can keep developing it and actually get it better even than the dani one :D

(1 edit)

Thanks for the reply. I use W to jump because i'm not used to jumping with the SPACE button. About the starter enemies, they have ability to avoid player's ammo so it's kinda hard to hit them with the pistol. But you can upgrade the pistol in the shop. The price is affordable (i think). About the empty space on 1080p screen, maybe i will improve it in my next game :). i stop working on this. (sorry).

Edit: you can adjust the screen resolution to 1366 x 768 to get the fullscreen game. I'm will improve this later.