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I heard about this yesterday on the SU&SD podcast and printed it out the same day. Didn't have time to read the full rules or scenario before a few friends came over, so we just started with me quickly reviewing the rules, and reading the scenario as we played. It was super easy to run and get into and everyone had an awesome time. I love how short the whole package was and how I could read it as I ran it.

I've only played blades in the dark once (as GM) but I think that made it a bit easier to run. I'm super excited about the rest of the teeth system, but mostly to run more pre-prepared one shots like this. The pregen characters made it immediately evocative - from names to luggage to descriptions they really jumped off the page.

Eagerly planning running the 2nd one shot! 

That's lovely to hear! I hope everyone met a suitably melodramatic fate. Let us know how you get on with Blood Cotillion!

One suggestion I've got for others with small groups - I played with 2 players and so as the GM I played as one of the characters and killed them off as soon as possible. This helped highlight the tension and let me pick three items of luggage with large role playing potential to be left behind for the players to try and use. It was a real joy to see the players figure out something useful to do with a pickled octopus and a damaged brass trumpet :)

Also shouldn't the GM be called the Hogs Master vs Game Master?

Hogs Master, of course.