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I love the subtle sound design on this one. The paper slides and flips feel super satisfying. It did bug me a little bit that papers sliding off the screen upwards or downwards were accompanied by a sound effect that panned to the left, but that is easily fixed. The unintelligible text was a funny way to subvert player expectations, but it only really needed doing once. The game could also be made with a less stable universe, to speed things along. I stopped reading and just clicked repeatedly on the lower option for a while but no apocalypse came. I had to choose violence to deliberately topple the balance. A deliberate comment on the ultimately resilient dynamic equilibrium of our world?


Played in web browser: a nasty high pitched audio glitch came in several times after making my selection. I imagine this bug isn't in the Windows build, but not tested that.


Great concept. Thanks for sharing!

Thank you for your awesome feedback! 
The high pitched audio glitch happens indeed only in the Web GL build. We're not sure why, but we hope we can get it fixed before the end of the week. Thank you for bringing attention to audio and balance issues, we will definitely work on that for the polished build!