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Wow what an achievement to build that in a week from scratch as a solo developer. Excellent gameplay, engaging narrative, unique idea and a great message at the end. My only improvement would be to allow the player to drag an item aswell as push it, as it can be frustrating to restart the level because a box or a bomb is up against a wall. Other than that it was a supurb and lengthy game jam game. Well Done!

(+1)

Thanks for playing :D I tried to design the game with no dragging needed but looks like i failed :/ I will try to find a solution other than dragging if i can :] Thank you for your feedback it means a lot :D