This game was super intuitive and quite fun! I loved the simplistic style, and the resource management of the game. The simple controls really made this an experience I could quickly hop into. Some thoughts:
- I wonder if there could be more variance/events in the gameplay? After a little bit the gameplay can become quite repetitive.
- The art style was super clean and the style was cohesive. This worked well with the audio chosen to immerse the player without overwhelming them.
- I feel like the only resource that needed to be managed was the warp-fuel, the materials never really ran out. Additionally, although I used them a lot, the probes could sometimes be rather unhelpful. I feel like this game could definitely benefit from having more restraints/resources to consider, and more potential actions to commit. The greater variance would lead to more choices and potentially greater success/consequences for the player.
Great game! It was well put together and is an impressive submission to the jam.