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The grappling mechanism was a bit convoluted because there's no rope or anything, but the "jetpack"  stuff was fun to play with.  The thing I  found most interesting was the slight camera movement like you often have when you're under water, which I  found pretty damn cool. We considered doing our game under water and it's definitely something to bring with us if we actually move forward with an oceanic style game!

oh ill share that with you if you want .. its a simple shader 

sadly we did not plan well for our first jam and skipped many things like the rope .. or a better lvl 
the combination of grappling  + jetpack ended up beiing fun