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Thanks for the reply. The main issue I had was with boredom. I wasn't willing to keep on listening to the same stuff over and over and over to reach some kind of meaningful ending. After five or six circular journeys I'd had enough. I'm all for some kind of cathartic epiphany, but I like to be entertained on the journey.

Thank you for your comment! That is an aspect I did not consider when creating the story. But your comments brought me new ideas. I will keep those in mind in future update/games.

I'm happy you found my comments constructive.