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Great game. Played until floor 17 and then stopped. The little map was poking out pretty far from the border by that point. Would definitely like to see more done with the concept! Doing elaborate combos of  enemies  where they fall on each other and into acid/spikes in the later levels was pretty cool. "Great work!" to everybody involved.

Floor 17 is super impressive! One of our design goals is to make the game a little denser so that more puzzly trap + enemy interactions can happen! Thanks a bunch!