The game has an interesting look i have to say that :D The story telling was good too !
The thing is the main game doesn't even matter :/ The only consequence of losing is reseting the score which is fair but it doesnt even matter to the games story or direction :/
I would compare this type of story telling to "simulacram"s or "welcome to the game"s story telling. The game we are playing can effect the story in these games. Maybe we can tear down the ads with our bullets or when dying to a meteor the screen cracks or declining a call summons a miniboss etc.
I apologize if i sounded rude but I can see great potential you should work on this after the jam ! I would realy like to play again if you decide to.
Overall i really liked the concept nice work :D