Interesting idea!
The menu and UI were super pretty, and the gameplay was pretty unique and works well for a jam game. Agree with the other commenter that not being able to really tell how far a Giant was going to move made it difficult, particularly when it came to making good strategic decisions. I think with a change to that (even by just making obviously visible tiles on the floor) could make it really fun!
Either way, great job, and I love all the voice overs. You guys did a great job with those, and made a unique and fun game this jam. Well done!