Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

can you like have an example shown of how the window changes. because the window sill changes shape or color in a subtle way when it does, least noticable thing and i want to know the difference, side to side comparison.

also in my experience so far, the screenshot doesnt seem to help that much. I only have a tv, the time is also limited. I'd like to have the afterthefact zoom have a manual button I can press to initiate that, along with an option to also observe the room for the mistake after you've failed it.

I'm not sure how we would add the example of an item changing in the game, since that would require making an example for each item. The window changes by becoming a rectangle. In the future updates we'll work on making the difficulty curve less steep so that you won't need a screenshot at all, but having manual controls for the zoom doesn't sound too intuitive so I fear it may not make it into the game.

Thank you for sharing your opinions with us!

oh okay, a rectangle. also, is there a possibility that sometimes the game makes changes that are not actually visible to me? Like, I've made the window as a last resort at times when nothing looks changed at all. But I'll end up loseing. and at times, it could be like 2 to 3 items and I wont see any visible changes where i may only be able to guess it's the window sill and nothing else. Idk if that's a bug or if Im just overlooking something, but ive been pretty keen enough to get up to wave 9.

I am quite certain it's not possible for items to change and not showing it. We've playtested the game a couple of times before posting it and we've not encountered that. But I want to point out that bobosupreme couldn't spot the items that have changed a couple of times which made him think nothing changed, so that may be the case here.