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Psh. I can make a 20 minute game in 52 minutes if I really wanted to. Just puzzles all day long.

Jokes aside (I mean, I could make a 20 minute game in 52 minutes, but I'm not going to), I hope everyone has already submitted and are at most making some fixes.

Hint: If you are still working on your game and are using butler, do deploy now and do a butler push of that deploy while you are working on your game so you only need to upload changes.

(1 edit)

tbh puzzles are hard though, it’s the battles that pad a game 😆😆


edit: lemme clarify - well designed battles take time effort and smarts. I’m talkin’ about them bay designed battles. You can make ‘em in minutes! <3

Maybe, but in 5 minutes, I could probably design a puzzle that would take 30 minutes to solve. In another 5 minutes, I could implement that puzzle into a random map.

Or I guess battles work since in like 1 minute, you could make a level 9999 Slime that has 999999999999999 hp and regenerates 50% hp per turn. That will really make the player use up a bunch of time!

this true!