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(1 edit)

tbh puzzles are hard though, it’s the battles that pad a game 😆😆


edit: lemme clarify - well designed battles take time effort and smarts. I’m talkin’ about them bay designed battles. You can make ‘em in minutes! <3

Maybe, but in 5 minutes, I could probably design a puzzle that would take 30 minutes to solve. In another 5 minutes, I could implement that puzzle into a random map.

Or I guess battles work since in like 1 minute, you could make a level 9999 Slime that has 999999999999999 hp and regenerates 50% hp per turn. That will really make the player use up a bunch of time!

this true!