tbh puzzles are hard though, it’s the battles that pad a game 😆😆
edit: lemme clarify - well designed battles take time effort and smarts. I’m talkin’ about them bay designed battles. You can make ‘em in minutes! <3
Maybe, but in 5 minutes, I could probably design a puzzle that would take 30 minutes to solve. In another 5 minutes, I could implement that puzzle into a random map.
Or I guess battles work since in like 1 minute, you could make a level 9999 Slime that has 999999999999999 hp and regenerates 50% hp per turn. That will really make the player use up a bunch of time!