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I really had a ton of fun with this one. It's actually not often I come across combat mechanics that I genuinely have a blast with,  especially in first person,  but this felt really satisfying,  especially managing to hit with a broken sword. 

Like a lot of people have said I also really had a hard time with the wall run. From my perspective it felt difficult to hit the wall right to 'stick'  and more often than not I just seemed to brush against the wall and fall again.

I didn't really impact my overall experience though,  and I did find it a joy to play.

Thanks for the feedback!

Glad you enjoyed the combat mechanics, I seem to focus on that alot in projects. Thank you for your feedback on the wallrun, that's interesting, I didn't really imagine the wallrun would be hard to get used to, but it's true that it's trace is a 45 degree angle backwards, allowing the player more leeway to look to their side when wallrunning, not that needed here and many people tend to face the wall they're running on. So for the polish I'll adjust the trace forward a bit more.