As an individual creating games with RPGMAKER, it's definitely hard to source your own work that's for sure. Art, story, character busts, music, mapping and so much more is a lot to take in as a sole person especially in just the span of a month. But it's a sign of hard work and effort that I appreciate from anyone when participating in these Jams.
Viewing post in What was your greatest hurdle for this Jam?
Yup I agree! I believe that even if you aren't good at drawing/making music/etc you should try to make custom assets, especially to stand out for the rest. I think most can recognize the effort at the least. I personally love drawing and making music(all the art and music in mine was made by me).
I'll be sure to give your game a look!