Great game! You did the art for this? That's really amazing! The art for this game is quite good, beautiful effects and enviroment. The combat is very much half a puzzle, my only disappointment is that the rooms almost feel constrainted to only have one real solution with the string of powers given.
It's very punishing, enemies have a high attack rate, instant kill, and the dash doesn't seem at all useful without invincibility frames or a longer range.
The last room funnels you up a stairwell, with a red arrow firing at you off screen and a funnel point where you have to deal with homing sphere and a laser, which really just comes down to if you're lucky enough to get through sometimes. It's sometimes hard to the point of the definition of madness where you're doing the same thing over and over until you get a result.
The gameplay is quick and designs are diagetic and clean, the character's head filling up for the dash and changing colours for the different powers, a good gradual increase in difficulty and introduction to each enemy power, the starting area with each orb in display to let you test each power, the design is good, I just wish the enemy attack rate was lower, though it's not like it's impossible so long as you try enough, it's still feels harsh.
Great job on the game!