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Not bad, even tho there are little technical details that can be improved! 

-When you have your sprite click the source image in assets and in the settings of the inspector change bilinear to point (no filter) (so you have nice unblurry pixels!)

-Appart from that i found some disbalances between the skeletons and the mushrooms (lmao they moved like crazy sometimes xddd) so it would be nice to do more balancing (it's a jam tho, my game isn't done at all so i canno't complain hgahahah)

Thanks for the feedback. I really had a hard time figuring out why is the art blurry, and huge thanks for the solution

No problem xd, it's something simple yet fundamental for pixel art, anyways at least you made the game xddd, mine idk what actually is to be honest hahahah, but it's my first jam after all..