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Right click on the folder, select properties, and make sure it's not read-only.

(1 edit)

done it and the error persists, other things i've tried

 moving the folder to other drive C>D

 extracting the game and running the .exe with the anti-virus disabled

using the jre thats comes with java 8u301

using java 8,11 and 16 dev kits the error note is the same for all

whats inside the .temp folder is a gdx64.dll

using a emulator and playing the apk works and the game is awesome! but out of memory errors are consistent even whit 16gb of ram even so i'm having so much fun! good work!

i'm tinking on joining the patreon to see if that version works

P.S thanks for not giving up on me so far

Wait, I think I might have spotted the problem. You should use the jre that's packaged with the game.

wait, what? I shoud take what is inside the jre folder to outside? If is using a fresh extraction is what you mean it as my initial failure sorry

No no, just that the jar should be running with the jre that's packaged with the game, not a different version.

i'm embarrassed to say this but i dont know how sorry for being so dumb

Let me try:

Open command prompt and navigate to that folder and type `java -jar ToA.jar`

(1 edit)

an even bigger error code appears now lol

D:\Tales of Androgyny Win64\Tales of Androgyny Win64>java -jar TalesOfAndrogyny.jar

[LwjglApplication] Couldn't initialize audio, disabling audio

java.lang.UnsatisfiedLinkError: C:\Users\Usu?rio\AppData\Local\Temp\libgdxUsu?rio\1cecf4f6\lwjgl64.dll: Can't find dependent libraries

        at java.lang.ClassLoader$NativeLibrary.load(Native Method)

        at java.lang.ClassLoader.loadLibrary0(Unknown Source)

        at java.lang.ClassLoader.loadLibrary(Unknown Source)

        at java.lang.Runtime.load0(Unknown Source)

        at java.lang.System.load(Unknown Source)

        at org.lwjgl.Sys$1.run(Sys.java:70)

        at java.security.AccessController.doPrivileged(Native Method)

        at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)

        at org.lwjgl.Sys.loadLibrary(Sys.java:87)

        at org.lwjgl.Sys.<clinit>(Sys.java:117)

        at org.lwjgl.openal.AL.<clinit>(AL.java:59)

        at com.badlogic.gdx.backends.lwjgl.audio.OpenALAudio.<init>(OpenALAudio.java:72)

        at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:90)

        at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:71)

        at com.majalis.talesofandrogyny.desktop.DesktopLauncher.main(DesktopLauncher.java:44)

java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.Sys

        at org.lwjgl.opengl.Display.<clinit>(Display.java:135)

        at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setVSync(LwjglGraphics.java:592)

        at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Exception: java.lang.NoClassDefFoundError thrown from the UncaughtExceptionHandler in thread "LWJGL Application"

thanks for trying to help me !

(1 edit)

I'm suspecting now that the problem is the character in your username being replaced with a ? in the stack trace, which I assume is an á. It looks like it might be a library issue... I'll try to dig deeper on it. Can you try switching to a different user (a simple user named TestUser or something should be fine) and see if that fixes it?

(1 edit)

Sorry for the wait in replying, it as my damn username all the time! that was a damn kanjin on it! sorry for making you pound your head on it but thanks for your support!