My worst moment
I stated the jam two days late, built a prototype in a day, then spent a day learning how to use other parts of the Racket language to do it better, so I threw everything out and started again on ~ Day 5! Realizing that I wouldn’t really have a game but more of a world explorer on the last few days was a bit upsetting
My best moment
Being able to use a third party simplex noise library and generate elevation maps and visualize them in 3D is one of the coolest things I’ve ever done in computer science. Being able to then translate that to a 2D, top-down ASCII view was really rewarding and gives me lots of ideas on how to work with that in the future!