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In Poisoner:

Is it possible to pick a common option and multiple [Rare] options from the same list? For example, could I make my poison both appear within days and be difficult to neutralize? Or, have one Nasty effect for days and one Deadly effect?

Yes

Pick one common option from each list.
Pick as many [Rare] options as you like, paying 1 XP each.

Cool! Yeah, those were the lines I was slightly confused by. For instance: Do I need to pick a common telltale (say, color), and then pick the rare telltale too (which is “It has no telltale”)? Or: Does the poison need to have a Nasty effect in addition to the [Rare] Deadly effect? If they pick a Rare option for a list, they don’t also need to pick a common item for that list, it seems to me.

If that interpretation is the same as what you intended, I might change the wording to something like this (although it can probably be improved):

Pick one common option from each list. Then, any number of times, you can spend 1 XP to upgrade one common option to a [Rare] option from the same list, or to add a [Rare] option from any list.

There might be a better way to say it. But, some way to say, you don’t need to have a common option in every list, if you have a [Rare] option in that list.

Rewrote the move to be clearer and more specific :)