exe doesn't work, build is not documented
Viewing post in Deathpong jam comments
Quickload gives this error:
```
debugger invoked on a SB-PCL::NO-APPLICABLE-METHOD-ERROR in thread
#<THREAD "main thread" RUNNING {10005605B3}>:
There is no applicable method for the generic function
#<STANDARD-GENERIC-FUNCTION DEFPACKAGE-PLUS-1:DEFPACKAGE+-DISPATCH (17)>
when called with arguments
(:LOCAL-NICKNAMES
((#:DRIVERS #:SOL.DRIVERS) (#:IMPL #:SOL.DISPATCHER.IMPL))
#:SOL.DISPATCHER).
```
The reason the exe does not work is because of error opening libffi-6.dll
Maybe a wine issue.
Thanks for reporting this.
Unfortunately, I chose Segoe UI as the default font for the application on Windows because it's the default on that platform. I imagine that due to licensing, it's unavailable if you're running through Wine.
I'll make note of it, not just for making it configurable, but also falling back on something else, instead.
As per the defpackage-plus issue, likewise thank you for that report. I can't believe that one fell through the cracks, but I hadn't set up my ASDF systems with it as a dependency. I've fixed it in the source, but given that this is a game jam entry, I won't be updating it here.
Thanks again!
Hi! Unfortunately I'm unable to replicate this.
I booted up a completely fresh Windows 10 Virtual Machine and was able to run there. I'm going to have to call it a wash for this, though. I don't have enough instrumentation/logging in place that it's worth it to try and diagnose the issue.
I'm really sorry, but I do genuinely appreciate the post. I'll strive to do better next time!