Thanks for playing! Even though using using a very limited palette (13 colors total with most of them being different shades of grey) was a challenge from time to time, it helped with consistency and mood of the game. I agree that "not being the hero" part was tiny in the end, but it still was THE thing that inspired to make the game (try tossing a human to wolves).
Didn't have time to add in-game tutorial for this entry. I wrote down some instructions and tips on game page. Thanks for feedback!