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The title screen music sounds a little Minecrafty. I like that the audio options lets you pick your cursor, confirm and cancel sound effects. Not sure why anyone would pick some of the options given here, but at least we have several options. I recommend sound options #4. The game lets you pick the font of several fonts and generally provides plenty of options, thumbs up for that.  

The game has a bit of 'choose your own adventure' elements. The maps are decent and I like how places are cut off when there's nothing of importance there, which saves some time. The characters are given just the right amount of skills, not too many that would cause analysis overload, but not too few as to feel unfinished. Good job! 

I felt a lack of facesets and in much of the dialog it would have been nice to have them. The Lich boss should be resistant or immune to paralyze, it was no challenge what-so-ever when the round one paralyze landed and he was immediately dispatched.  Some dialog options are cut off in certain show choices. (The lady with a broom).

The writing is pretty decent, the story makes sense and the game never feels too wordy. I am a fan of early game railroading to get the player where they need to be before opening up to more things. The battles were balanced if a little easy, but it was appropriate for a game jam for sure.

All in all this game is a short and sweet adventure role playing game and I really enjoyed it. Great job J.L. Steelstorm.

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Thanks so much Drifty! I've learned a lot from your videos and tutorials over the years and I really value your feedback. Glad you enjoyed AotE! :)