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(+1)

Very cool idea! With some great art to go along with it!

I think that the tile moving is almost too flexible, to where you can edit a level a lot. I had some levels where I was able to avoid the (probably) intended solution, and could just make a simple line path to the chest.  Although, this is a pretty unique thing to have, as not many puzzle games let you be this controlling of a level.

I think having it be a more grid locked system, where everything within a grid moves as a whole, would let you get more interesting levels, since you can have more intended solutions.

Overall, a nice game!

Thanks for your feedback! We intended the tile movement to be fairly flexible, since trying to manipulate one area can mess up another. However, there are a few levels with easy solutions (especially towards the beginning). We'll try and adjust this in future updates (: