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ok ima go after the rating system, firstly the game is kinda scary, its lacking that punch in the face kinda scary but it has a really nice abiance scaryness, now its really fun, the shootimg mechanic, especially the ammo part is really cool. now game design wise there is one thing im gonna have to say, the mouse light being a physical object and not going through walls killed me very many times, its not very intuitive and i forgot about it all the time, also being insta killed kinda sucks but its fair. all in all very good game, well done!

Glad you liked it! The design choice to make the light a physical object was to stop people from doing a quick scan across the wall to get information easily, which was pointed out in early testing. Nonetheless, I should have add some tips about the fairy not being able to phase through walls but alas, time constraints :P