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(1 edit)

Theme: Dungeon crawler, not really Horror

Fun: Kind of repeatable, jumpscared me a couple of times when enemies rushed me

Game Design: Attack range is too short, enemies konga line at you and you can't really defend yourself. Other than that, a pretty standard dungeon crawl. It was surprising there was always just one room of monsters per floor - maybe that should be adjusted to make combat more mandatory, after the combat fixes.