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Solid platformer mechanics for a nice base game! Would've liked to see music that wasn't copywrite used, but the fact you timed ending the level to the music is great!  It's a very nice detail.  *chefs kiss*

 Would've been cool if it was set in a vault or something since you're a robber. Maybe whoever just left all their coins lying out in the open like this deserved to have them stolen. :P