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I enjoyed this one! Concur with a lot of what Drifty said. I like that irrelevant places are locked on the map; too often do I waste time in games going places that have nothing to do with my current goal because it isn't made clear that there's nothing there.

I opted for peace rather than fighting, so I don't share Drifty's concern with the boss battle. I like the fact that there is an option that doesn't involve the murderhobo approach. And yeah, the skillset was sufficient to feel like a decent battle system without being overwhelming or feeling too bare-bones.

The art style is really cute too! Evokes memories of playing Terranigma.

I'll definitely be keeping an eye on this one for future updates.

Thank you for the review Trihan! I'm glad you enjoyed AotE! :)