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Some pretty cool pixel art. An interesting concept though, sorta like Super Hot: The guards only move when the player moves, but this happens an entire tile at a time.

That being said, you're supposed to lose a few times and then eventually make a deal with a demon to help you escape. But you can just go up to the gold guard, hit him once, and then run away until he has left. You can then break the main door and escape the map - although this doesn't end the game. But the golden guard, due to his AI pathing, just runs off into the infinite void, which is pretty hilarious.

That is a funny issue. I originally had two of them standing still in front of it not moving. Then when I added moving enemies they did not turn when attacked. I forget about that guy when I made it so they turn when attacked. Should not be a hard fix thanks for letting me know.