Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks, I usually do my own physics but figuring this out in GM2 makes  ball physics much better. I be making a proper game out of this soon. Thanks for trying it out. :)

nice! I still don't know exactly how to use physics in GMS2 but i really like it too

(1 edit)

I literally started today using these four tutorials from the game maker website.

https://www.yoyogames.com/en/search/results?query=physics

Starting from the first one and making there demo to understanding it and making my own game out of what I learned. Hope this helps!

thanks!