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Theme: Horror theme is there, and the style/lighting contributes to it well

Fun: A bit of a walking simulator, it didn't feel quite tense due to some walking effect sound issues. Also I wasn't clear on the game mechanics (hiding in bathtub doesn't save you from getting caught), and restarts felt punishing. Due to the timer, I assume this is a speedrunner game, so I wasn't part of the core audience.

Game Design: The pixel art was really good and the overall environment was great. Some of the issues mentioned dragged down the experience for me, and I quit after failing the game several times (last time with the bathtub). Some of the secions felt a bit too tight (running away from monster gave you no leeway in standing there, if you didn't run immediatelly you were screwed)

Overall, a good game with some minor issues that could be a nice speedrun challenge

Thanks for the feedback! during game development, we did kind of realize that it involved a lot of walking so we tried to add in some other things to spice it up a bit, but we do realize this flaw in the gameplay.  The timer was put there mainly as just sort of something to use if you were going to speedup, but just note, speedrunners were not the core audience. Again thanks for the feedback and thank you for taking the time to play our game!