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The main menu background has several animations. It changes every time you play through the game, so show that you have made progress. For the most part, these are made using transforms and then added to the screens.rpy file.

The outline added to the text is really easy. I just added this line to the project:

define gui.dialogue_text_outlines = [(2, "#D20C81", 0, 0)]

Do you mind elaborating more on the animation stuff? Or if you could share any renpy documentation it would be helpful. Perhaps if you would rather talk in private I can provide an email or socmed since I don't think I should ask these stuffs in the comment section (sorry about that). Also, thank you for the outline code.

I'll email you

Please do, my email: roomahgaming@gmail.com