these are super awesome, thanks for the support
Arty Farty Games
Creator of
Recent community posts
The main menu background has several animations. It changes every time you play through the game, so show that you have made progress. For the most part, these are made using transforms and then added to the screens.rpy file.
The outline added to the text is really easy. I just added this line to the project:
define gui.dialogue_text_outlines = [(2, "#D20C81", 0, 0)]
So, I think what's being asked here is whether or not Ovium can go into my code and check it out. You know, see how I made stuff work. Then take the ideas and some of the code I have written and use in their own project.
Seeing as this game is pretty bog-standard, from a coding perspective, I have no problem with this.
If you want to use my game to learn some more tips and tricks in Renpy, then I say go for it.
I am a game dev and I have recently tried my hand with a point'n'click/visual novel hybrid game that takes place after the end of the world. This is the second episode of the game where you meet and have to take care of a young child, lost in the apocalypse. I would love some feedback from my fellow Itch.IO creaters and some input on what I could improve , please let me know.
The game is called "the magnet - first night" and can be found here: https://artyfartygames.itch.io/the-magnet-second-night
hey folks
I just released a small 2D adventure game called "a missing moon" where you play as a young girl called Isolde who realises that the moon has gone missing.
It is now up to you to figure out what happened to the moon and who stole it. you can play the game here: https://sylvesterhansen.itch.io/a-missing-moon
hey. it is supposed to be a standalone story from the first chapter, which you can find here: https://www.newgrounds.com/portal/view/669629