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Thank you for taking the time to play my game and for your thorough and honest critique. It's good to know where we are and what we can improve.

About the fights, they certainly deserve a better adjustment. Relying on skills, especially spiritual ones (bravery is our friend) is a choice I tried to make the game more tactical and avoid falling into the simple "click to hit". But I'll take your advices, and also think about adding some fight tutorial at the beginning of the game to clarify this.

As for saving, since this was a fairly short demo, I deliberately suspended manual saving. But of course, I will reactivate it in the final game.