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Thanks for playing. You can thank @jaerei for all the implementation of the floor models and crazy shader code. It's had at least 3 major revisions. We don't entirely have a well defined roadmap; we're just taking smaller steps. We've hit some limitations of Godot Engine with physics and rendering which has been a bit discouraging for us on this project in particular. We still love the engine, editor, and gdscript, and look forward to Godot 4.0. Multiplayer is always a fun challenge to do correctly.