Hey, thanks for playing my game!
Woah, its THAT hard, huh? Yeah, maybe I should have increased the regen rate of the green zone, and made it more lenient. The first chase is definitely winnable though, at least for me. (That's why getting external play-testing feedback is so important lol). My guess is that the base regen rate might be too slow, making it too punishing for screw-ups early on. I might buff the player, if I update the game.
One tip I can give for the QTE is to hit right BEFORE the green zone, not IN the green zone, this increases the likelihood of succeeding, as your reflex will always lag behind the gauge.
You are right on all accounts, I wanted to make this game relatively hard to illustrate the pain of this disease (but not THAT hard). You can buy items once you reach a checkpoint (convenience store), which can be used by holding left arrow key and hitting space.
Also, that's the wrong disease, sorry, lol. I didn't even knew RLS exist, so that's something new I learnt today. H