Thanks for playing and the feedback, Human! I'm glad you liked the writing and story.
Hmm, I've never played on Instant text. I'll check it out and see if I can replicate the issue with that scene.
Regarding, the tile are you sure you rotated it 360 degrees? There's one tile that looks like it's correct, but isn't. (I always forgot that one when I was testing.) It's the tile on the second row, second column (starting from the top). If it wasn't that one giving you issues, do you happen to remember which one?
Haha, yeah. I realize I could have renamed it Magic Punch, but I want her to be a kicker. I was planning on changing her SV battler to accommadate that actually, but is there a way with Action Sequences instead? I'm not familiar with them and since a normal battle was a last minute desiscion I didn't have much time to check out all AS could do. (To be honest, this is the first time I ever even used the battle system ^^;)