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I absolutely love the idea behind this game. The art style is wonderful. The atmosphere is outstanding. So it's a shame that the game is so brutally difficult. Don't get me wrong, I understand that it's a part of its charm, but I feel like you went a bit too far in that direction. I played as the witch and I died 4 times in under 10 minutes. I will likely go back and die some more, because I'm a little in love with this game, but it's blatantly bullying the player. I don't think unavoidable poison at random should be a thing, the same way a random bandit attacking first for 200 damage shouldn't be one. I was forced to use the "super powerful last resort ability" almost right away, because even a little spider took 1/10th of my entire health in one hit. With no feasible option for healing, all I can do is hope that the RNG is nice to me. I hope that you work on it some more, because it has immense potential. I also hope you win some sort of prize in the contest, because this is very creative.

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Hey, Glad you sorta enjoyed it at least! ;) The witch is a bit broken early game, I thought I had uploaded a version where her base attack is improved in line with the other characters, but turns out I didn't, so she's definitely the hardest to play right now at least until she gets a few levels. If you're really struggling, the best for the current version is to play as the rogue probably (you can still pick up the witch later too). In any case, thanks for the feedback, definitely taking your recommendations into account since I plan on continuing to develop it.

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I didn't sorta enjoy it, I enjoyed it a lot. I love this game. I will definitely try out the other characters and see what else can happen. I just hope to see it a little less cruel in the future.