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(+1)

Surprisingly fun game! Neat concept, the art and sound were used quite nicely, and the parody names got a laugh out of me.

There's two issues, though. is that the location descriptions were fairly confusing. They either showed only one stat to prioritize, or none. Some were fairly obvious,  too, like the "Fighting in Area 61" needing strength, but "Find our missing friends!" with no other description is quite confusing.

The other problem is that locations show up randomly, so it's pretty easy to get a big streak of heroes but no locations. I'd make heroes randomized, but fix the location, like maybe you start with X location and you have to find a hero that fits good enough within X time limit or it disappears for a different location.

Other than that, the game's pretty good. Hero management agency is such a good concept it'd be a shame to not expand on!

(+1)

thank you for the feedback.

The locations are not supposed to be so obvious like the "Area 61" hahaha. But I understand some of them are quite hard to figure it out. Each location prioritizes 2 stats. "Find our missing friends!" prioritize speed and intelligence.

I figured the randomness could cause some problems like that. I think some tweaking  to it could solve them.

(+1)

I think the bigger problem is that the locations don't mention both stats. The picking mushrooms location even though it wasn't that obvious I figured out was based on strength and intelligence since it mentions picking up mushrooms and finding the right ones. Rewriting the locations along that line might be better, like "Find our missing friends!" might be something along the lines of "We need someone who can track our friends quickly!" or something like that.

(+1)

yeah, good idea.