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Atavism seems to be in a very early stage, but I'm loving the visual direction it has. I'm getting a vibe that it will be somewhat story-heavy, too.

Movement feels smooth and fun to just run around, but the melee combat seems a bit rough to control. So I used the gun until I ran out of ammo completely.

in the hordes of platformer indie games, first person action game is a welcoming addition to me and I'll be following Atavism to see the changes it makes!

I'm glad you're interested! It's indeed gonna be story-heavy, and I'm glad the art-direction is being received well because I'm kind of new to that whole thing.

There's a long way to go in terms of content and in lots of polish, so it's good to know it stands out a little. Thanks for your feedback!