loooove the pixel art and the feedback when you slash and when you push a demon thru the portal... that little gold particle bounce is great. Agree with others that id want to see more variety/ramp up over time the longer you survive (maybe demons become more likely to pop up every minute, but you also get a buff every minute that helps herd them or put them through the portal?) Stuff like that can be tough to pull off though in gamejam time so more an idea and less a critique. I really like this!
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Hi thanks for playing! I’m really glad to hear you loved the pixel art!
I agree that a ramp up would have been ideal, although not sure what the best way to implement that would have been as enemies only spawn when you hit the trees. Perhaps at the 60 second mark, any demons left all come out the trees at once so you’re supposed to manage them as best you can up to that point to make the transition as least stressful as possible? What do you think?
And what sort of buff would help get them through?
Very rough thought for 'ramp up' was maybe more trees have demons in them, or more than 1 emerges when you hit a tree... but I think the idea you mention of demons all coming out at once is a cool! Can see that really ramping up the excitement/intensity when you hit that mark and the aspect of 'rewarded for managing the early game well' is cool too.
For buffs i thought of making the portal magnetic for a few seconds to suck demon in, or maybe the scythe pushing demons back further or stunning them for a short period to make it easier to move around and hit them into the portal?
Honestly all of that's on such a 'brainstorming' level, haha, dunno how any of it would play out or if it would fit well-- but that's where my mind went at least while playing!
Imagine if a whole bunch of demons fell out in like a 1 in 30 chance or something. That would keep players on edge!
And 'managing the early game well' is a very elegant way of saying it, I like that.
Magnetic portal is a great idea too, and in combination with the stun that could be a very useful set of buffs!
Do you have any other suggestions?