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(1 edit) (+1)

 First of all, I love this small rez, pixel art maps, especially tower/dungeon map was really neat! Also animations for sleeping and interactions was really fun!

Concept of respoint, and little grind to go to the end of maze for final battle in every map also was fun, with little twist like jumping over holes and finding levers. It keeps game fresh and playing was fun to the end :)

Music was good, but mix of animation and sound effect was on top-level, you really can be proud of this part!

First level was most difficult, with need of grind, to get lvl and eq to beat final boss, but with triple attack I was ready for the fight. Only problem that I encounter was with multiple bugs, keeps me paralyzed/stunned? So I got beaten without any chance to move or prevent it ( and just watched my character HP goes down XD ) When we got companion, all fights get only better with more possibilities and ways to react.

The plot seems still little enigmatic for me, but bringing all the fairies to next levels and getting character older with every map, gives feeling of progress. Also final scene with what we accomplished was satisfying.

So it is fun to play, relaxing game, which some parts was really on top level. You can be proud of this entry :)

Thanks for the feedback, Kracy :) Really appreciate it! The stun can be prevented by equipping the Buckler that you can buy after saving the blue fairy. There is a hint in its item description but I probably should have made that a little bit clearer :/ The story is supposed to be a little bit enigmatic. There is a clear intention behind all of it and I am curious whether somebody might figure it out :)