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(+2)

The visuals and idea were great, but there was no connection with the arrows and music so it made it much harder than it should be.

Thank you for playing and rating :D is very appriciated!

Because the Combat actions can happen at any moment instead of using charts, I went with generating the notes using the BPM of the song and the samples amplitudes to change the note direction but, some tweaking to the generation could be help to improve!

Could you tell me in what way it feel disconected so we can improve on it plaese :D ? would be very helpfull

The arrows did not appear to match the music in the slightest so it made the arrows feel much more random.