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This is some visual excellence right here. For me that carried the experience of exploring and creating the atmosphere of stealth. So really well done on that. I do think the gameplay itself needs more attention. I think there is some intuitive feeling to not look at the enemies but i would have liked the flash light providing more use throughout the game. If it was my only source of seeing in the level for instance then there is more emphasis on looking to reveal the way forward but not too much or you get caught.

I think it would be helpful for the game to have a clearer way of distinguishing when you've been spotted. If you look at stealth games like Mark of the Ninja, stealth tactics or even Metal Gear solid they make it quite clear when someone is going to investigate your last known location and such. Obviously its still a jam game but I just thought I'd mention incase you werent aware.

The last thing I'd mention is the audio. I dig the audio and especially how the music climaxed towards the end of my run. I do think the bots themselves should exercise being a bit silent as well when they stop moving or just have a different idle audio state.