Reminded me of Robotron! Loved how responsive the game felt - the little animations and damage taking were great.
I also really liked that you had to pick up drops to get points. Meant I wouldn't run around the outside and stay safe and had to risk some danger to get a good score.
I noticed the square enemies seemed to 'jump' closer to you when hit. Was this an intentional mechanic? It made me think twice about targeting them which was neat.
Thanks so much for participating in the Jam!