It's okay. Controls are simple enough, although the fact that there's an attack button seems unintuitive without reading the instruction. Enemies can be attacked from safe spots, making fights very easy. I feel the game could use some puzzle elements, but that might be just me.
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Enemies are easy? I had people say it was too hard before, all I've done since then is to slow down the boss enemy a bit and to actually also slow down attacking slightly. Puzzle elements are an intriguing idea. What do you mean the fact there's an attack button is unintuitive, is it the placement of it?
Thanks for the feedback.