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Test on quest ->

The concept is nice and works well, however the camera changing is disturbing, as we change not only the position but also the rotation and suddenly, as the game is a bit laggy on Quest, it may not be comfortable for everyone. For UI, no need to make it follow the camera rotation, just looking our position must be enough, because it also give a strange feeling.

There is a lot of content, the adventure is nice, the music fit the game and I had a good time playing the game ! 

I didn't succeed to use missiles, you talked about it at the beginning but didn't found out how to use it.

FYI : There is the Farrah's Big Adventure_Data missing in your files, so we can't use the .exe, taht's why I played on quest. Try to make a folder with each files and zip it for an easier installation process. 

(+1)

Thank you so much! I somehow forgot to put the missiles on the build :(! I will update it and fix it shortly. I will also work more on the changing camera.